D&D - Virtual Reality Video Game - Official RP

The Story:

There has been an announcement around the world, making everyone hyped and intrigued. A new virtual video game has sent out a challenge, to any who are interested in attempting it, to win ONE BILLION DOLLARS each. What’s the catch? Death! If you lose the game, not only will you lose any chance of winning the money, but it will lead to your actual death too.

If you accept the challenge, you will be virtually transported inside this new game and take on the persona of a level one game character. Then you and three others, also competing with you, must make it through the many many levels to beat the game and return to real-life; rich and alive!

So this will function like you’re playing D&D, but you don’t have to know anything about playing. It can be explained as you go.


There are only two rules in this competition. One is that all participants must be 18+. This is because they must sign a waver, agreeing that they are aware that as soon as they enter the game, it could lead to their actual death.
Once adorning the virtual reality helmets, they’re mentality transported into new beings (inside the game). They then must work together as a group (hopefully) to complete all 20 levels and escape the video game.



What is D&D?

D&D is basically a form of roleplaying. You become the character in the story and the “RP” (or campaign) creator is your DM (dungeon master). The DM is the one who plays the NPCs, monsters, and navigates the story/adventure after the decisions the characters have made. The major difference D&D has with online RPing, is that almost everything is predicted with dice. With your battling, investigating, deceiving, etc, you will most probably have to roll to see if you’re successful. We’ll be using Discobot for dice rolls and I’ll be making a separate thread for that.

For more information, here’s a link to a PDF of the D&D For Beginners rulebook


FaceClaims

Group Players:

  • Ahana - Ashborn, the Variant Aasimar Rogue - @/OhSumana
  • Mav as Hermes, the Half-Elf Sorcerer - @/Skyler2
  • Layla - Kallista, the Teifling Wizard - @/Littlefeets
  • Opal as Dreamseeker, the Plasmoid Warlock - @/Cadborosa

Map of Level one - (any of you can edit/draw on this)


Threads

D&D - Discobot Dice Roller
The D&D sign-up & chat thread


Tags:

@Kbail, @Zeno_of_Elea, @OhSumana, @bpalmer, @phlegmatic, @Cadborosa, @Skyler2, @Meekepeek, @astralis, @duck, @unsungcheerio, @Ouijaloveletters, @Kate, @raviola

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The stage lit up in the modern oversized theatre. All stage light shone down on the empty stage before, at least, empty of people. The rest of the theatre was dimmed, now in darkness. On the stage sat eight sleek black Lazy-boy chairs, each adored with a silver motorbike helmet. Though the helmets were not physically connected to the chairs, each one did have a cable sticking out of the top, which ran back and into a human-sized piece of computer machinery. The chairs were placed in a row, face forward, and split in half so that there was four on each side on a two metre wide gap.

Down below the stage, in the orchestra pit, were four easy to use touch-screens. Each one currently occupied by the first four competitors - Ahana, Mav, Layla, Opal - who were create their game character they’d be playing as.
The first two rows in the audience were reserved, with only half of the sits filled. These were the other eager competitors from around the globe, wanting their chance to prove themselves too.


There came a booming voice from all around the theatre, with no voice to place it to,

"Welcome to the biggest game and competition ever to be hosted!
Welcome to… Cursed Survival!"

“For the few of you eager gamers who have signed up to attempt our twenty levels in order to win a billion dollars and become the world’s undefeated gaming champ… Good Luck!”
“Whereas, for the rest, those who are just watching, from either our audience or your own living rooms… you are in for a game of adventure, mayhem, and most likely death. But only for those who competing, don’t worry. They know what they’re signing up for.”

“Soon we will be starting. When the first four have completed their characters, they may make their way up onto the stage and claim one of the left four seats. Please use the stage stairs on the left.”
“Once the helmet is on and they’re relaxed in their chair, the game will begin and what they see and do will be shown on the left-hand movie screen above their seats. BUT only if they either compete the game or die, will they be release from it.”


You’re welcome to post for your character completing their game character and heading up onto the stage and stuff. Then when you have, please head to the Discobot Dice Roller thread and roll a D4 and a D20?!

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Evangelo Name


Mav kept worrying about his character: Hermes the Half-Wood Elf Divine Soul Sorcerer. Should he have chosen a Rogue, instead? It was the closest class to him in real life, after all. Perhaps sticking to his strengths would have been a smarter idea than choosing the cool magic-user. Of course, Charisma was his highest stat, followed by Dexterity or Constitution. He couldn’t remember at the moment. Similar to him in real life, Intelligence was the lowest. Hermes’ Strength was fairly low, but so was Mav’s - in a way. He was more toned and lithe than hulking and ripped. His character looked similar to him, as well. Slightly longer hair and much cooler eyes - though that was a Sorcerer thing.

A pit began to form in the bottom of Mav’s stomach - no, scratch that. A giant, gaping void was starting to form in the bottom of his stomach. Mav had signed the waiver - even read the terms and conditions. He knew what he was getting himself into. So why was he only just realizing that he could quite literally die? Perhaps he thought it was just a joke. Surely they wouldn’t actually kill people. But as Mav slowly walked up the left stairs onto the stage, he wasn’t so sure anymore. His usual confidence was wavering. Surprisingly, he didn’t care about the people who would inevitably critizice his choices and character design - he would have all 20 levels to do that himself. So instead of spending what might be the last time he’d ever see the real world worrying about that - Mav regained his composure, ran his fingers through his hair with some swagger, and put on his classic smirk while surveying the crowd.


Evangelo Wings

3 Likes

мαν αѕ нєямєѕ тнє нαƒ-єƒ ѕσя¢єяєя

After sitting comfortably in one of the left-hand side’s Lazy-Boys and placing the helmet securely on his his head, a pulsing started in through his ears and across his skull. A faint ringing grew louder and before he could even think of taking off the helmet, Mav looked to be in unconscious to the physical world and on the screen above his chair, everyone could see Hermes. They saw him only seconds before Mav realised he was mentally inside the game, inside of Hermes.

The first thing Mav saw inside the game, right before Hermes’ eyes, was the solid block text:

єνє σηє: ƒιη уσυя тєαм αη єѕ¢αρє тнє мαηѕιση

After the text disappeared, Mav/Hermes was left in a quiet, rather long rectangle room. Standing on long blue carpet, with a width of 5 feet, that separated the beds that paralleled each side. The cool room seemed to be dimly lit with oil lamps scattered on nightstands between the beds. Looking left and right, he can see a door at either end of the long room, a little more than 17 feet in either direction.


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Evangelo Name


Mav wasn’t a big fan of the idea of ‘escaping’ - implying that something might try to hurt them - but he began taking his time searching around the long-a*s room. Including the nightstands and the beds. Though the room was dimly lit and Mav would have perhaps needed a flashlight to see, Hermes was easily able to with his Darkvision.

@CrazyCaliope do i go roll a perception check?

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image


Opal tapped on the screen a few times, cycling between options before finishing the character. She didn’t trust herself with this decision, but if she didn’t rip the band-aid off, she would’ve been doubting which option to pick for a while. Opal was still satisfied with the character, but she didn’t know if it’d be enough to help complete the challenge. Though it doesn’t matter now, what’s done is done. Opal focused on how to be an asset to the group with the character she chose. Tossing around ideas as she stood up and made her way to the stage.

As she walked onto the stage, she was a little nervous. Not because her life was at risk, no, she knew what she signed up for, and she was living on borrowed time anyway. Moreso, she underestimated how nervous being on a production stage would make her feel. Being watched by people she can only assume are expecting her to die was an odd feeling to say the least. Opal took a few deep breaths to calm the nerves. Then walked reservedly to her chair.


4 Likes


The canine tooth pulling at skin of right thumbnail, Ahana stared at the screen through the round glasses, rechecking the stats and features of the Variant Aasimar Rogue, Ashborn, while the announcement echoed in the theatre. For someone who was absolutely fine and confident about the whole competition thing until last night, her hands were extra shaky than usual at the moment even though the experience gamer in her managed to keep her head cool. Her character had to be perfect. She could not rely upon a team or whatever , after all they were strangers, from all around the globe and it was about money. Big deal.

In fear of her habit of overthinking messing up everything before the game even started, she quickly finished her character. For someone with a dark humour like hers, suddenly the idea of facing actual death made her uneasy. She waited, in pretense to be still working, while the first one to step up on the stage was the confident and smug looking guy and after another one she didn’t pay much attention to, stepped up. Ahana just didn’t want to be the first one. Now she took a deep breath and got up, and with fast steps, approached a vacant chair.

2 Likes

мαν αѕ нєямєѕ тнє нαƒ-єƒ ѕσя¢єяєя

His dark vision definitely helped. To the right, along the far wall was one closed door. 4 feet left of it was a 6 foot long (and 3 foot wide) hard wood cabinet with two stone basins on top, which was the same length as each of the beds. One basin filled with murky water and the other thick with grime. Half a foot to the door’s right was one of the old unkept beds; the only one with its head toward the middle of the room and its feet touching the wall behind Hermes.
The other eight beds also sat out from the wall, but feet out, with 3 feet between them and one bedside table between two beds - making four bedside tables in total. Though there wasn’t much on them, no drawers or anything. Only a lamp on each and a pair of broken spectacles on one behind him. The beds all had tattered sheets. In front of Hermes, the closest left bed had an old checker board on it, while behind him, the second bed over from the one in the corner had on it a worn and faded map.
To the left, Hermes could tell that the room seemed to be not quite a rectangle; the bed furtherest on the left was in a corner. But the wall right-angled at the foot of the bed, extending back another 6 feet. 4 feet from the corner to the other door and then just over 5 feet to the right of the door. On that side, against the far old bare wooden table with two unstable chairs. At least, it looked care.
CLICK CLICK
Something very small, with multiple metal legs, was on the table.


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O͎p͎a͎l͎ ͎a͎s͎ ͎D͎r͎e͎a͎m͎s͎e͎e͎k͎e͎r͎,͎ ͎t͎h͎e͎ ͎P͎l͎a͎s͎m͎o͎i͎d͎ ͎W͎a͎r͎l͎o͎c͎k͎

Getting themselves comfy in the chair closest to the stage stairs and furtherest away from the first person to sit down, Opal adorned the helmet. It didn’t taking for the pulsating to start and the feeling of nausea in the pit of their stomach. A faint ringing grew louder and then they were unconscious… sort of. The large screen above the first chairs split, showing a wandering Hermes and now Plasmoid somewhere dark.

The first thing Opal saw inside the game, right before Dreamseeker’s sight, was the solid block text:

L͎E͎V͎E͎L͎ ͎O͎N͎E͎:͎ ͎F͎I͎N͎D͎ ͎Y͎O͎U͎R͎ ͎T͎E͎A͎M͎ ͎A͎N͎D͎ ͎E͎S͎C͎A͎P͎E͎ ͎T͎H͎E͎ ͎M͎A͎N͎S͎I͎O͎N͎

After the text disappeared, Opal/Dreamseeker saw and heard very little. Well, mostly grey shapes actually. It was pitch black and nothing was moving. The room was small, about 15 feet long ahead of them and 10 feet across. To the right of them by a couple of feet was an odd round or square shape and ahead at the other end was a large oblong shape with something sitting on top.


4 Likes

Layla looked at the touch screen, likely the most clueless of the four individuals standing there to create their characters. Perhaps that was why she was the last of the four to walk up on that stage. Could you really blame her? Most of the options for the character weren’t necessarily her style, though was really anything about the game her type of scene? Not exactly. She merely settled on a teifling because her character would “look cool” and after much debate came to pick the wizard class. Though, even that came with uncertainty, because weren’t wizards usually old guys with long, white beards and pointed hats? And weren’t a warlock and a sorcerer the same thing as a wizard? Aside from that, there was no way she would be caught dead as something as brutal as a barbarian, and she certainly wouldn’t be a fighter, or especially not something as dreadful as a monk. What was with this game and boring old men in robes? It seemed like a wizard would just have to do, she could just be a charming, attractive wizard. Its needless to say, that’s how most of her character creation process went, making selections based on little information, often choosing either randomly or simply because something seemed more aesthetically pleasing. With her character complete, Layla finally stepped up to the stage, taking a moment to smile and wave at the audience, even blowing a kiss, before sitting in the last remaining of the first four chairs.

3 Likes

Aԋαɳα αʂ Aʂԋσɾɳ, ƚԋҽ Vαɾιαɳƚ Aαʂιɱαɾ Rσɠυҽ

Quickly Ahana approached the stairs and bounded up them. They headed for the chair closest for the boy, feeling as if she was closer to him she’ll survive longer; he seemed confident in knowing what he was doing. They adjusted their helmet before sitting down and then pulled down the visor. The ringing in her ears came first before her brain started to pulse. Then everything went black and she didn’t feel like herself anymore.

The first thing Ahana saw inside the game, right before Ashborn’s eyes, was the solid block text:

LEVEL ONE: FIND YOUR TEAM AND ESCAPE THE MANSION

After the text disappeared, Ahana/Ashborn saw a partially lit bedroom with the double in the centre of the room. Their back to the corner, a dresser to their left and a closed door behind that on the wall opposite.


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IMG_20220704_110319


Ashborn opened his eyes to the first instruction mid-air before his eyes. Scanning the surroundings which his normal vision could see, he saw a closed door among the other things. Normally it should need a key to open or this would be too easy. And finding this key with this much illumination would be difficult. So, Ash activated his dark vision.


@CrazyCaliope do I need to roll?

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˜*°.˜*° Layla as Kallista, the Teifling Wizard °*˜.°*˜

Layla was the most graceful of the four to take a seat, carefully placing the helmet on her head and trying not to mess up her hair. She pulled the visor down and could no longer see the audience staring her. Resting back in her Lazy-boy, her head started to tingle at first, before becoming stronger and more painful. The ringing in her ears didn’t help one bit and she was quickly relieved when it suddenly stopped; she too, was unconscious… sort of.

The first thing Layla saw inside the game, right before Kallista’s eyes, was the solid block text:

LEVEL ONE: FIND YOUR TEAM AND ESCAPE THE MANSION

After the text disappeared, Layla/Kallista saw she was in a very dimly lit small rectangular room. It was 20 by 10 feet, and going width ways were three single beds. However, she saw no door. Only a very tiny window above the middle bed that let a slither of natural daylight in.


3 Likes

Aԋαɳα αʂ Aʂԋσɾɳ, ƚԋҽ Vαɾιαɳƚ Aαʂιɱαɾ Rσɠυҽ

Nothing seemed out the of the ordinary in this room. A nicely-made bronze framed double bed with floral sheets was in the room. A polished dresser to Ashborn’s left stood up against the wall and looked pretty empty. The room was 20 feet by 20 feet, with no key for the closed door on the other side of the dresser. The walls were plain, without any decoration, aside from the delicate pastel wallpaper. On the other wall opposite to Ashborn’s corner with nothing more than oil lamp attached to it, closer to the corner. Although, along the wall to Ashborn’s right, toward it’s other corner, he saw a second closed door.


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Layla blinked for a moment, slightly surprised by the change in her surroundings, and looked down at the red hands of her character as she flexed her fingers. She really was inside of a game. A game that was telling her to find her team and escape a mansion. Which sounded simple enough. She looked around her, seeing three beds and a small window in the already small room, but the problem was, she did not see a door. How was she supposed to find her teammates or escape when there was no door? The light in the room was dim, but her character’s dark vision made it simple to see as she started looking around the room more closely.

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˜*°.˜*° Layla as Kallista, the Teifling Wizard °*˜.°*˜

The six-foot long beds only just seem to fit the width of the room and only a few inches between them. They had nothing particularly interesting about them, nothing comfortable either. The bed sheets were plain in both colour and pattern, with nothing else in, around, or under them. The walls were empty, but as Kallista turned right to look at the wall behind, she thought for a second she saw something door-shaped but then it was gone.


You’re gonna have to be specific with directions within the room, and then hope your rolls help. (wink)

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IMG_20220704_110319


The more he looked around, the more clueless he felt inside the room. First challenge, he already had no idea what to do. Great. The initial idea of finding the key was dwindling as he tried looking under the mattress of the double bed. Then noticed the second door, and approached towards it, thinking of breaking out. Ashborn faced turned his shoulder to door and with an inhale, slammed it against the door.

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Nothing seemed to stand out when Layla began looking around. Everything seemed plain and insignificant about the beds and even the walls. Though, that was when she caught a glimpse of something, something that could have been a door, but in an instant, it was gone. She couldn’t be certain what she saw, or where it was. She turned, facing the wall opposite the beds, then walked over to the left side corner to examine closer.

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image


Opal felt weird being in a completely different environment instantly. It was highly disorientating. But, she gathered her composure and tried to think of a way out. Opal first decided to try a futile attempt to change to a human-like shape so that Dreamseeker could cast the light spell. She’d grab the dagger and orb, casting light onto the dagger held in her makeshift hand. Opal was hoping it’d just be like muscle memory… or cell memory for Dreamseeker to cast the spell. She was still unsure on how this whole thing would work.


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Aԋαɳα αʂ Aʂԋσɾɳ, ƚԋҽ Vαɾιαɳƚ Aαʂιɱαɾ Rσɠυҽ

As Ashborn’s shoulder slammed into the door, he felt an ache in his muscles instantaneous. It told him that despite his be a video game, he did in fact feel everything that this new character felt and would feel. The door, however, creaked slightly but still remained closed.


˜*°.˜*° Layla as Kallista, the Teifling Wizard °*˜.°*˜

Walking past two of the the beds to stand in front of the third, she examined the wall. Nothing was there, she was looking straight at the wall and saw nothing. No door. Yet, at of the corner of her right eye, she saw it again, back at the other end where she had been.

@Littlefeets - maybe think about another type of check you could do? Talk to the others. Where was it you saw something?


O͎p͎a͎l͎ ͎a͎s͎ ͎D͎r͎e͎a͎m͎s͎e͎e͎k͎e͎r͎,͎ ͎t͎h͎e͎ ͎P͎l͎a͎s͎m͎o͎i͎d͎ ͎W͎a͎r͎l͎o͎c͎k͎

It seemed to be just like muscle memory, as the dagger began to glow bright and lit the room up. They could now see clearly that this was a toilet room. The round/square shape to the right was a old-fashioned toilet, nothing like the modern ones Opal was used to. And ahead of Dreamseeker, they saw that the large oblong shape was a thick wooden tall table with a chipped sink on it. The sink was half-filled with a murky watery liquid and there was moth-eaten cloth next to it.
The walls were both tiled and wood panels, and Dreamseeker even saw a closed door behind them.

@Cadborosa - I both laughed and applauded you for this. HEHE. I mean, who needs to roll perception when you can make light. HAHA


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